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Vanguard pale moon tips
Vanguard pale moon tips




stride skill counter blast 1 soul charge 1 call one out from soul and give it +5k]Ĭutie Paratrooper - g1 7k, gb1 when place on a rg due to a magia effect, if you have a harri vanguard, soul charge 1, call out 1 from soul in the same column and give it +5k. gb2 isn't as important as the stride skill but can be used when you really can't stride. Get another trial deck for the x2 G3 harris.įind a card shop where you can pick up some commons,Ĭards that I think are key in magia harri: So yeah! If you guys could help a newbie out and leave me some tips for Pale Moon or just some help in general, that'd be really great! Sorry if you guys see these kinds of threads all the time, but thanks a bunch for your help! I really appreciate it! So, if you have any tips for building a good Magia deck, I'd really appreciate it! And some tips on which G Units I should look for would be great too, since I can't seem to find any help with that.

vanguard pale moon tips

I currently have the Illusionists of the Crescent Moon trial deck, and I'm having a lot of fun with it (even if there's no one to play against but myself.), but I can already tell the deck is not the best it could be.

vanguard pale moon tips

I've gotten a few pointers here and there, but deckbuilding guides are so confusing and full of a lot of jargon I don't get (what the hell is a "dope"?), so I was hoping that maybe some of you guys could provide a beginner a little help? Hello! I'm still brand new to playing Vanguard, and I'm absolutely hopeless when it comes to deckbuilding.






Vanguard pale moon tips